However, I can get so much more fidelity and storytelling ... it’s too late or too expensive to change. Unreal Engine becomes a creative sandbox, which is very exciting for directors, because they can ...
Fireship on MSN
Unreal Engine 5.2 is getting too real
Epic Games previewed Unreal Engine 5.2, showcasing stunning realism with 71 million-polygon Rivian truck renders, new ...
Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
We played an early-in-development chunk of the classic Silent Cartographer mission in Halo: Campaign Evolved, the upcoming ...
The team behind Halo Campaign Evolved explains how it has redesigned levels like The Library to accommodate modern player ...
I played a small slice of Halo: Campaign Evolved ahead of its official reveal, and can confirm that this upcoming remake of ...
It may have taken a few years, but we finally know the real name for The Weapon, Cortana's replacement AI introduced in Halo ...
The new platform lets creators design, code, and publish 2D and 3D games without programming skills, integrating with tools ...
Creative Bloq on MSN
Heart Machine's new game ditches Unreal 5’s latest tools for hand-drawn art
"Some of the major influences were things like Annihilation, Somerville, Severance, Inside, HP Lovecraft, overall anything ...
The final failure of Project Sigil marks the end of a business delusion that cost Wizards of the Coast, and Dungeons & ...
Prologue: Go Wayback! is a single-player open-world survival game featuring machine learning-driven terrain generation resulting in millions of possible maps, challenging the players to explore their ...
Following 2021’s Halo Infinite, Halo Studios (previously 343 Industries) is doing just that with Halo: Campaign Evolved, a ...
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