The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light ...
CARY, NC and GREENBELT, MD – April 15, 2010 – Epic Games, Inc., developers of the industry-leading Unreal Engine, and Scaleform® Corporation (Scaleform), the leading provider of Flash®-based ...
The just-released Unreal Engine 4 Update for Blade & Soul came packed with a bunch of new features. There’s a new class, the Dual Blade, for players to master. There’s also the Forest of Echoes, a new ...
CARY, N.C.--(BUSINESS WIRE)--Epic Games today announced a new HMI initiative to enable the creation of automotive infotainment and digital cockpit experiences. Additionally, General Motors’ soon-to-be ...
The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully ...
Andrew is a freelance writer from UK who specialises in video game news. He has written for What Culture, Rock Paper Shotgun, and PCGamesN. In 2023, he finally caved and bought an Xbox Series X. If ...
CD Projekt Red has offered some insight as to why it has decided to use Unreal Engine 5 for its upcoming new Witcher saga game, rather than its in-house REDengine 4. Talking as part of the recent The ...