(The Conversation) — As video games such as ‘Black Myth: Wukong,’ with strong religious themes, gain popularity, a course uses the interactive experience to teach students about the role of religion.
In a classroom in the University of Virginia’s Clark Hall, a coterie of mad scientists delves into the grisly mythos of the undead to make their own creatures of the night, their own vampires. It’s ...
Excitement was in the air during Westfield Public School’s STEM Week, Oct. 20 to 24, when a lot of special activities were ...
Amy Edwards on MSN
My Favorite Silent Art Game for the Classroom
I'm sharing my go-to low-prep activity that brings art, teamwork, and lots of laughs to my classroom! In this silent drawing ...
Nancy Bullard on MSN
My Favorite Dice Game for Instant Classroom Engagement
In my science classes, I use this simple dice game to keep every student engaged from kindergarten through fifth grade. By ...
Four-year-old students learn how to learn in transitional kindergarten through play-based lessons. See how it works in San ...
Man listening music and using a phone while sitting on stairs outdoors. Walk into any classroom today, and chances are you’ll see students with earbuds in their pockets or playlists open on their ...
Michael Naparstek does not work for, consult, own shares in or receive funding from any company or organization that would benefit from this article, and has disclosed no relevant affiliations beyond ...
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